UX Research and Interaction Design

An app to help self-regulate Seasonal Affective Disorder by Vivek Selvaraj and team


Team Luis Guerrero, Siting Xing and Yihao Shi
Timeline September 2022 to December 2022
Tools Figma
My Role
  • Semi-structured interviews
  • Affinity Mapping
  • Secondary Research
  • Sketches and storyboard
  • Wireframes
  • Usability Testing
  • Hifi Prototype

Problem

SAD is a type of depression that affects 5% of US adults annually. Which is around 1.6 million adults. There are little to no self-regulation tools out there for SAD. Our design tends to fill this gap and empower self-management in a more engaging way.

How might we help people self-regulate seasonal affective disorder and improve their quality of life?

Process

Finger menu UI
  1. Design Problem
  2. Competitive Analysis
  3. User Interviews
  4. User Personas / Scenarios
  5. Sketches and Storyboards
  6. User flow
  7. Wireframes / Lofi prototype
  8. Usability Test
  9. Hifi prototype
  10. Usability Test
  11. Final prototype

Prototype

Final Demo